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Common Offenses


Base Cross
Hawk
Horns
Mid Screen
Power

Side Screen
Triangle Post
UCLA
Zipper

Motion Offenses
Spread Offenses
Zone Offenses

Diagram Key


Pete Newell

 

Reverse Action Offense

| Rub Cut | Entries | Guard Around | Post Action | Back Cuts | Corner Options | Specials |

The Reverse Action Offense was first introduced and utilized by Hall of Fame Coach, Pete Newell, back in the late fifties. Although the basic guard around continuity is fairly simple, it is a bear to defend because of its precise execution and footwork. The weakside wing's rub cut off a post screen to the basket is its most recognizable option; however, Reverse Action also affords for a very strong post up game along with a two player guard around isolation along with providing numerous quick hitting counters against any defensive overplay.

Basic Conitunity:

O1 makes an entry pass to wing O3 and executes a guard around cut to the corner. If a shot is not available on the guard around action, the weakside wing O4 then makes a rub cuts off O5 to the basket. Off guard O2 moves to center of court for a possible reverse pass from O3.

If O4 does not receive a pass on the reverse action rub cut or posting up, O3 then makes a reversal pass out to O2. O2 in turn passes to O5 stepping out and executes a guard around cut with O5 to the corner. O1 moves out to the center of the court as O3 rubs off O4's screen.

The Reverse Action continuity continues when O5 makes a reversal pass out to O1.

Reverse Action Cut: The key to the Reverse Action offense is patience and execution of off ball post screens. Since offensive options are dictated by how the defense is playing, players must be efficient in recognizing and attacking defensive deployment. It takes three components to successfully execute an off ball screen: Passer, Screener, and Receiver. All three have to think and function as one unit. This requires proper footwork, timing, non-verbal communication, and experience. Proper screen execution does not only free up shooters, but it also eliminates any offensive fouls.

key

Basic reads. What if the ...

  1. Defender plays low and chases over the screen?
  2. Defender plays high to deny cut?
  3. Post defender sags off to help out against the rub cut?
  4. Defense switches on the on the rub cut?

Reverse Action Entries: Reverse Action does not rely on a single entry pass which makes it very difficult to disrupt. Any pass and/or dribble can initiate the Reverse Action continuity. Although team personnel will favor certain entries, the defense deployment will ultimately dictate which entry to use.

  1. Weakside Entry
  2. Strongside Entry
  3. Dribble Clear Entry
  4. Backdoor Entry


Guard Around Action

Reverse action’s strong side two player game is initiated by a guard passing to wing and then following the pass with an outside (guard around) cut towards the corner. This quick hitting but simple action is predicated on proper fundamentals and execution. When the wing creates a good lead using proper footwork along with the guard anticipating and readings the defense accurately, it will surely cause defensive problems that result in a easy, open shot opportunity.

Defensive Reads: What if the ....

  1. Defender CHASES AFTER the handoff.
  2. Weakside Defenders SAGS OFF wing to help on drive.
  3. Defender GOES BEHIND the handoff.
  4. Defender tries to CHEATS OVER the disrupts the handoff early.
  5. Defense SWITCHES on the handoff.
  6. Defense SHOWS and RECOVERS against the handoff.


Post Isolation & Sideline Triangle

Although the wing's rub cut is the primary way to free up players in the low post area, the guard around action as creates a sideline triangle and one-on-one post isolation very similar to the Triangle Post Offense.

Sideline Triangle Options

  1. Post Lob.
  2. Post Split.
  3. Post Split with Screen.
  4. High Post Split.
  5. Post Isolation.
  6. Post Sag Counter.
  7. Post Double Team Counter.

Defensive Reads: What if the ....

  1. Post defender assumes TOP SIDE denial (Power Layup).
  2. Post defender assumes BASELINE denial (Baby Hook).
  3. Defender FRONTS the post (Lob).
  4. Defender plays BEHIND the post (Triple Threat).
  5. ADVANCE MOVES (Jump Hook & Drop Step).


Back Cut Counters vs Overplays

The Reverse Action's spacing makes it ideal for back cutting against defensive overplays and pass denials. Anytime a player is overplayed, they should back cut to the basket immediately. Do NOT fight defensive pressure.

Defensive Reads: What if the ....

  1. Defender denies the ENTRY PASS TO WING (Back Cut).
  2. Defender denies the REVERSAL PASS OUT TO THE POINT (Back Door).
  3. Defender denies the FLASH CUT TO THE FREE THROW LINE (Back Cut Lob).
  4. Defender denies the REVERSAL PASS OUT TO THE POINT (Skip Pass).
  5. Defender denies the REVERSAL PASS OUT TO THE POINT (Corner Give & Go).


Corner Pass Options

On the pass to the corner, if the guard in the corner cannot pass to wing cutting to the basket on a "Give & Go" cut, the post steps out and initiates "On Ball" screen action.

Defensive Reads: What if the ....

  1. Defender CHASES OVER the screen.
  2. Weakside Defenders SAGS OFF wing to help on drive.
  3. Defender GOES UNDER the screen.
  4. Defender CHEATS OVER the screen early.
  5. Defense SWITCHES on the screen.
  6. Defense SHOWS and RECOVERS on screen.

Crunch Time Specials

The Reverse Action offensive alignment affords coaches numerous after time out and/or end of period quick hitting weakside options.

  1. Weakside Screen and Roll
  2. Double Screen
  3. Back Screen Lob


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